Updated: 2026-05-19

My current focus is an Async Job Queue project in Rust.

The work is centered on:

  • Job submission and durable state transitions.
  • Worker coordination without hiding failure modes.
  • Retry behavior with clear limits and visibility.
  • Metrics that explain what the queue is doing.
  • Documentation that makes the system easier to operate.

I am also sharpening Rust interview preparation by turning topics into practical notes: ownership, async runtimes, trait design, error handling, and production debugging.

The constraint for this month is to keep the surface area small. Build the queue, write down decisions, and avoid adding features before the core path is solid.